![]() The most obvious change was turning all the quartz blocks to smooth quartz. There are a massive amount of changes to the TARDIS, big and small. The TARDIS needed a bit of a spring clean, so that's exactly what I have done! Plus miles of maze-like corridors (normal and maintenance) across multiple levels, with extra hidden secrets thrown in. The Maze of Books: a giant, tall library full of little nooksĪ Garage: containing the Whomobile, Bessie, and the makeshift TARDIS from the Doctor’s Wifeįood Dispenser, roughly based of 1 st Doctor’s Rooms it contains so far (40+) Control Rooms : ![]() ![]() IMPORTANT: If you find yourself somewhere in the TARDIS when you first load, use the /kill command (on survival), and it will place you in the Tomb. These rooms are listed below, with a few I put in of my own As such, there are rooms from every era, every doctor, there are rooms from books, audio dramas, comics, and even documentaries. ![]() I always liked the idea of the TARDIS being a confusing maze of corridors, connecting rooms from their past, present, and future, with no indication of any organisation. The main design of the my TARDIS is based on the 5th Doctors, so all the corridors are clean and white (unlike in 11s era where they were all grey and a bit dark), but this design doesn't carry over into every room as some are era specific (e.g. Currently it is uncompleted, and it never will be as the TARDIS is infinite in size, and Doctor Who lore is as expansive. This map is based the TARDIS from the BBC television show Doctor Who.
0 Comments
Leave a Reply. |